Fans of Ubisoft’s 2020 mythological open-world adventure game Immortals Fenyx Rising will be disappointed to learn the publisher has canceled plans for a sequel. The news comes by way of a VGC report that Ubisoft has since spoken to.
Multiple development sources told VGC anonymously that a follow-up game was in early development at Ubisoft Quebec, but company leadership ultimately decided to cancel it earlier this month due to perceived challenges around establishing the IP.
The original Immortals, which was also developed by Assassin’s Creed Odyssey studio “Ubisoft Quebec,” received generally favorable reviews.
Ubisoft Speaks to Immortals Sequel Cancelation Rumors
“Ubisoft” later responded to VGC’s report and said it’s “reallocating” some creative teams and resources within the Quebec studio.
“As part of our global strategy, we are “redirecting” and “reallocating” some creative teams and resources within the Quebec studio to other unannounced projects.
“The expertise and technologies these teams developed will serve as an accelerator for the development of these key projects focused on our biggest brands. We have nothing further to share at this time.”
Ubisoft’s original intention was to grow Immortals into a franchise, with journalist Jeff Grubb reporting last year that it intended to explore different mythologies other than Greece with future games, such as Hawaiian Polynesian myths.
The original game saw players controlling a forgotten hero on a quest to save the Greek gods. Later, the game’s DLC explored Chinese mythology by having players take control of a new hero, martial artist Ku.
Sources told VGC future plans for Immortals were cast into doubt after the company decided to pivot towards its most prominent brands.
Back in January, Ubisoft said it had canceled three unannounced games and was planning to strengthen its focus on its biggest IPs and live services following weaker-than-expected software sales over the holiday season.
This year’s Mirage is one of at least six Assassin’s Creed games Ubisoft currently has in development, for example. And in May, the company announced plans to increase the number of staff working on the series by 40% over the coming years by “reallocating” staff from other franchises.
VGC explains that its sourced confirmed the majority of Immortals: Fenyx Rising came long after launch when the game was discounted. Sales in Europe were around 70% lower than what Assassin’s Creed Valhalla managed to achieve over a similar timeframe.